[DE]Taylor

[DE]Taylor



16 Aug

Post
Who: Rebecca is joined by (most) of the usual crew!

What: We’re going to go over Warframe past, present, and future! What was happening at DE 7 years ago today? What’s happening at DE now? And what’s happening at DE months from now? From a sneak peek at Grendel to Railjack talk, don’t miss out!

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe

Twitch Drop: Tune in to find out what you can snag for watching our Devstream!

When: Today, August 16th at 2 p.m. ET!

Hope to see you there, Tenno!

13 Aug

Comment

A few creators have been asking if the cord mesh is considered in the total tri count, and it is! The total tri count for whips is 6K including any FX, the cord, and your custom handle/blade.


09 Aug

Comment
1 hour ago, JorgeJoestar said:

What's up with the sudden ban on hoods and cloth? Faven's Wisp helmet was full of elements that are already commonly used in-game, a bunch of the skins are pretty hardcore fantasy, hoods are common, even in new concepts like Ash's second deluxe skin, and it was even explicitly stated that tennogen helmets for Wisp would be allowed to get rid of the scarf on the back.

There is no sudden ban on hoods, but they need to fit the Faction aesthetic, and still be abstracted for Warframe. Two very hood-like items exist in the program already and are rooted in the Grineer style, which makes sense for that Faction and also fit the Warframe's theme (Nekros and Harrow). Balancing between having the semblance of clothing while keeping in the Warframe style is tricky but doable, and is something we do work with creators on as much as we can.

Any in-house made items are not ...

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Post
Tenno,

The deadline for Round 17 is here! Get your submissions in before August 26th at 2pm EDT to be considered!

We will be accepting new content and factions in this round, but we understand that there might be a bit of a learning curve before creators get a feel for these new items and styles. With that said, we'll be doing our best to offer feedback to Whip, Chest Armor, or Sentient / Solaris / Ostron-styled pieces that don't get in to the Round, in addition to our regular feedback processes.

All creations must be submitted with the following screenshot guidelines, so we can properly judge your creation. We reserve the right to reject items without proper screenshots, due to our inability to properly review your item.
  • Please make sure to include a tint breakdown.
  • Have at least one well-lit screenshot on a 50% grey background and uncoloured lighting.
  • For Skins and Syandanas, make sure the colour...
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Comment
1 hour ago, paul5473 said:

Zaws? I havent read it yet but if so I'm so happy!

Unfortunately not! It's not currently possible due to how they are constructed. We talked about it a little more here: https://forums.warframe.com/topic/871893-zaws-skins/?tab=comments#comment-9402800

Post

After almost four years, we are officially expanding the supported Factions in the TennoGen program! 

Our official Faction guide has now been updated to include the following styles:

  • Sentient
  • Solaris
  • Ostron

Find them all here: https://www.warframe.com/steamworkshop/help/index.php?page=content-creator-art-style-guide

These guides are lengthy and very in-depth, so please review them carefully and use this thread for any questions you may have.

:community:

Comment
On 2019-08-06 at 3:13 PM, [DE]Taylor said:

Technical Specs and Restrictions:

  • You cannot edit the cord’s mesh, it can be retextured. 

Just clarifying here, since another creator asked: you can edit the UVs as well as the textures for the cord.


08 Aug

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Tenno,

The deadline for Round 17 is here: get your submissions in before August 26th at 2pm EDT to be considered!

We will be accepting new content and factions in this round, but we understand that there might be a bit of a learning curve before creators get a feel for these new items and styles. With that said, we'll be doing our best to offer feedback to Whip, Chest Armor, or Sentient / Solaris / Ostron-styled pieces that don't get in to the Round, in addition to our regular feedback processes. 

You can also use any of the official release threads for questions and advice:

  • Whip Thread: 
  • Chest Armor Thread: 
  • Factions Thread: COMING FRIDAY, AUG 9

===========

All creations must be submitted with the following screenshot guidelines, so we can properly judge your creation. We reserve the right to reject items without proper screenshots,...

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Comment
23 hours ago, ozcg888 said:

Screenshots from the back? Warframe back of what?

Back of the item so we can see the peg, and make sure it's textured properly!


06 Aug

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You read that right -- whips are officially available in the Steam Workshop. Without further ado, let's dive into technical specifications. The full guide can be found here: http://www.warframe.com/steamworkshop/help/index.php?page=creating-a-whip-skin

===

With the way our melee weapons are set up, we are able to do complete mesh swaps for them per weapon type! This lets our players use these skins for a variety of melees, unlike our weapon-exclusive primary and secondary skins.

Whips are one of the more complex melee weapon types, and as a result it needs its own guide to make creation and implementation as easy as possible!

Technical Specs and Restrictions:

  • Triangle bud...
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Post

You read that right -- chest armor pieces are officially available in the Steam Workshop. Without further ado, let's dive into technical specifications. The full guide can be found here: http://www.warframe.com/steamworkshop/help/index.php?page=creating-a-chest-armor-piece

===

Chest Armor Pieces are a great entry point into the TennoGen program -- they let you explore any faction’s art style and give our Tenno community an opportunity to find an individual look for their Warframes. While Chest Armor Pieces offer creators a lot of freedom, there are some technical limitations and tips you’ll need to keep in mind to ensure your design performs well!

Technical Guidelines:

  • Chest...
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31 Jul

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Quick update on timing -- we experienced some unexpected delays on the new content and faction guides. Still hoping to release them soon, even if we didn't make our end of July goal. Thanks for your patience, everyone. 🙂 


27 Jul

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This Devstream marks exactly 20 days from TennoCon 2019 and we had Tenno from 35 different countries join us this year! In this Devstream, we’ll be touching on a lot of content revealed during the day -- so let’s just dive right in to the overview: https://www.warframe.com/news/devstream-129-overview


26 Jul

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Who: Rebecca is joined by the usual crew!

What: We are back! Our first Devstream since TennoCon 2019 is happening this Friday! Don’t miss our return to the couch where we bring behind the scenes information from TennoCon, discuss the highlights, and take a look at GAUSS and all of his Abilities. Can you keep up with our 41st Warframe?

Prizes? Oh yes! We have Digital Prizes and Physical Prizes to give away – don’t miss it!

Where: Find us at: twitch.tv/Warframe

Twitch Drop/Mixer Reward: Tune in to find out what you can snag for watching our Devstream! Make sure your account is linked to only one account - warframe.com/user !

When: Join us today, July 26th at 2 p.m ET!

... Read more

23 Jul

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There was a small issue with Wisp's UVs, and fixed files are now available for download! Make sure you grab them if you're working on a Wisp skin. 🙂


15 Jul

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Hi Tenno,

Quick note for those of you working on a Warframe helmet right now: we're increasing the maximum tri count!

A lot has changed in Warframe in the past 3.5 years that TennoGen has been around, including more complex helmets and Warframes. So, to reflect the added complexity -- including FX and cloth details that you have with Warframes like Revenant and Wisp -- we are increasing the Alt Helmet tri count from 5000 to 8000. The guides have been updated, so this change is in effect immediately. 

Thank you for your continued support and feedback

:community:


11 Jul

Comment
On 2019-07-08 at 1:15 AM, (PS4)The_Verethragna said:

I just noticed that the tail on Wukong's Mithra skin has been changed to be the exact same as that of the Auman skin, both by different creators and neither being the same tail as the base model.

Thanks, looking into this now!

Post

The Tatsu is finally TennoGen-ready!

This weapon is par for the course with other swords, but it does have the added fun FX. FX is not mandatory, but if you want to include custom FX, we have outlined the instructions below:

Spoiler

 

The FX on this sword are shared with the Revenant. The textures themselves cannot be changed, but the main texture used in this FX is provided for your reference. If you would like to add custom FX, please make sure to match the new weapon to the Eidolon/Sentient theme. Don't add FX tendrils to other factions.

Setting up the FX:

  • Use the default FX cards on the default Tatsu weapon as reference. Match your custom mesh's
  • UVs to these default cards. Making the UV islands larger or smaller will change the scale of the textures that are applied to the geometry.
  • Test the result in the TennoGen viewer...
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06 Jul

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For TennoCon 2019, we continued the tradition of announcing new content during our  that we’ll be bringing to the program this year -- but with a bit of a twist! Skyers and Kaz both live modelled some of the new content types we announced. 

While we can’t share the full workshop, we can share what was discussed and revealed (as well as the concepts I tortured them into making a reality).

Let’s get right into it!
 

New Factions

Since October 2015, TennoGen creations have been loosely tied to the four core Warframe Factions: Tenno, Corpus, Grineer, and Infested (and their various sub-factions).

Warframe has grown a lot since 2015, and so it’s time to expand the Factions for the creators and the community! Expect these new Factions to appear in our Faction Style Guide hopefully soon:

Ostron

Spoiler

OstronHeader.jpg...

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27 Jun

Comment
On 2019-06-11 at 7:06 PM, EmberStar said:

Octavia's Mithra skin is applying the Energy color to her helmet ponytails and to the Madachord arcs on her main body.

Revenant's ghost-fire plumes are also taking their color from his Energy color, in addition to still being really bright.  Before the changes to Emissive and Energy, the ghost plumes were fainter and more ghostly looking.  Now you can't even see the geometry of his left arm at all with the default colors.

This is intentional! FX is set up to use energy colour, emissives use emissive colour. The difference wasn't obvious when emissives and energy used the same channel for colours, but the distinction between the two is a result of how skins are set up.

On 2019-06-11 at 7:06 PM, EmberStar said:

Last time I checked, Trinity Prime's helmet is not properly sharing the Emissi...

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